Iceworld Level 1

Iceworld Level 1 is the first level of Iceworld, and the seventh in the entire single player game.

It has a difference between the PC and Console versions.

Beginning
The player rolls the Marbleball down the stairs, changes into the Metalball, and pushes three metal boxes out of the way. The Metalball must then go left and change into the Airball for the first time. The Airball can then roll up the slope and head to the first checkpoint due to its lighter weight.

In the console version, the boxes are after two slopes, and the Metalball has to roll onto a wooden bridge and fall onto another platform, where the Airball morph is after a wooden slope. The Airball has to go up these two slopes before going up the steep slope.

Checkpoint #1
The Airball will be pushed right by a fan, going past a curve, then change into the Metalball, where it will go past the other two fans and head to the second checkpoint.

Checkpoint #2
The Metalball changes into the Marbleball, and go onto the floor fan, which will lift it and let it head to the third checkpoint. A cannon ball will hang over a fan, which could cause the Marbleball to hit it and fall.

Checkpoint #3
The Marbleball transforms into the Airball and roll onto wide rails, then fall onto a platform. The Airball must then turn on a fan with a switch to remove some wooden crates from the level, then turn it off so it can safely pass it and head to the fourth checkpoint.

There is a hidden path in this level. The Airball must roll back to the floor fans and go on one of them, sending it onto another platform. Then, it must roll down the stairs and change into the Marbleball, where it will go into a cannon, and fire at some wooden crates, allowing it to end the level.

Checkpoint #4
The Airball must roll up a slope and change into the Marbleball, where it will go into a cannon, and fire at some wooden crates, allowing it to end the level.