Lavaworld Level 6

Lavaworld Level 6 is the sixth level of Lavaworld, and the thirtieth and final level in the entire single player game.

It has some differences between the PC and Console versions.

Beginning
The Marbleball turns into the Powerball.

In the PC version, the Powerball jumps up one of two sets of stairs and jumps to a platform, then jumps on three hanging platforms to the first checkpoint.

In the console version, the Powerball simply goes to the first checkpoint.

Checkpoint #1
The Powerball pushes a wooden crate past stone balls to a switch, turning off a magnet and dropping a metal box. The Powerball goes behind a rail with two fans, turns into the Metalball and pushes the metal box past more stone balls to a switch, turning off a magnet so the Metalball can go safely to the second checkpoint. In the console version, after the stone balls is a slope which the metal box is pushed over.

Console Checkpoint #2
The Metalball turns into the Powerball and jumps onto a flying hanging platform which a windmill will tilt, so the Powerball has to be in the right position to balance it. The Powerball jumps to the next platform and the same thing is done. The third platform takes the Powerball to the third checkpoint.

Checkpoint #2 (#3 in the console version)
The Powerball turns on a switch for a lever to push a cannon ball and jumps over hanging platforms to a switch, which the Powerball turns on for the cannon ball to stick to and fall on another set of rails. The Powerball jumps to a timer switch that turns off a magnet so the cannon ball can pass, then the Powerball turns on two magnets so the cannon ball can get to the next stage. The Powerball is then carried to another platform by a flying platform, then it pushes a bigger cannon ball to close a gap so the cannon ball can get to the next set of rails. The Powerball jumps to one platform and dashes to the other, then closes a gap so the cannon ball can cross it. The cannon ball activates a magnet for the bigger cannon ball since it is not needed. The Powerball dashes over two platforms (three in the console version) and closes another gap, then it uses two hanging magnets to cross a gap. The Powerball must stop a rotating platform at the right time so the cannon ball can go over it, activating a switch for a lever to push a stone ball that pushes another lever for a wooden plank to form a bridge so the Powerball can head to the exit. Once the level is finished, the game tells the player that they have completed Switchball and suggests that the player tries to get all of the achievements.