Cloudworld Level 5

Cloudworld Level 5 is the fifth level of Cloudworld, and the twenty-third in the entire single player game.

It has some differences between the PC and Console versions, and is different with a PhysX PPU.

Beginning
The Marbleball changes into the Powerball and goes to the first checkpoint. In the console version the Marbleball simply goes to the checkpoint.

Checkpoint #1
The Powerball goes onto a flying platform taking it to a magnet which the Powerball uses to get to the wooden bridge and return to the platform. This is repeated twice before the tube and the second checkpoint.

Checkpoint #2
The Powerball turns into the Metalball and pushes two metal boxes out of the way, then changes back into the Powerball, jumps to a platform and dashes off it. Next, the Powerball turns on a magnet and dashes to it, then sticks to it and goes to the third checkpoint.

Checkpoint #3
The Powerball turns on magnets in a specific order and goes to the first one, waiting for them to turn off. The last one has the Powerball drop into a tube and towards the fourth checkpoint.

In the PhysX version, the Powerball jumps at a lever to start fluid flowing from the barrel to power a magnet and then sticks to that magnet, allowing it to go to the checkpoint.

Checkpoint #4
The Powerball jumps on six hanging platforms and goes to the fifth checkpoint.

Checkpoint #5
The puzzles after Checkpoint 3 in Cloudworld Level 3 are swapped between PC and console versions.

In the PhysX version, the Powerball turns into the Metalball and uses a big wooden crate to block fluid, then changes into the Airball to use the rails and flies towards the exit.