Iceworld Level 4

Iceworld Level 4 is the fourth level of Iceworld, and the tenth of the entire single player game.

It is the same in both PC and Console versions.

Beginning
The Marbleball turns on two magnets, transforms into the Metalball, and pushes a metal box towards one of the magnets. The Metalball turns back into the Marbleball and turns off that magnet, causing the metal box to push the wooden crates out of the way and into the other magnet, allowing the Marbleball to go to the first checkpoint.

Checkpoint #1
The Marbleball goes onto a flying platform and turns into the Metalball, pushes four big wooden crates to form a bridge, then transforms into the Airball and uses the pump to go onto the bridge and head to the second checkpoint.

Checkpoint #2
The Airball goes up a wooden slope and uses two pumps to get onto a tower. The Airball then uses the rope rails to go on another tower, then it uses another set of rope rails to go onto the platform and a wooden bridge towards the third checkpoint.

Checkpoint #3
The Airball must turn into the Marbleball and go past the fan, then turn off four magnets so the Metalball can get past them safely. After that, the Metalball goes down the stairs, turns into the Airball and uses the pump to cross the gap and exit the level.