Caveworld Level 6

Caveworld Level 6 is the sixth level in Caveworld, and the eighteenth in the entire single player game.

It is completely different between the PC and Console versions.

PC version layout
The console version is the PC version's Caveworld level 5, except that the Airball must go through sets of rails and after the checkpoint, must turn into the Powerball and the wooden crates are replaced with cannon balls.

Beginning
The Marbleball turns into the Powerball and go onto a flying platform and pushes three wooden crates with hanging crates below. Then, it turns into the Airball and goes along the rails to the first checkpoint.

Checkpoint #1
Same as the console version's Caveworld Level 5.

Checkpoint #2
The Powerball uses the dash ability to go up a slope, then uses the jump ability to go up the stairs. It then turns into the Metalball and pushes three metal boxes with magnets hanging from them so they are aligned. The Metalball has to turn into the Powerball and use the Magnetic ability to cross the gap with the three magnets and go towards the third checkpoint.

Checkpoint #3
Same as the console version's Caveworld Level 5.

Checkpoint #4
The Powerball must use the jump ability to go up the stairs, wait for the hanging magnet and use the magnetic ability to stick to it, allowing the Powerball to be carried to the next platform, so it can go down the stairs and exit the level.